Fate/Samurai Remnant Will Let Players Change the Difficulty Any Time

The official Twitter account for the upcoming action JRPG Fate /Samurai Remnant has revealed new gameplay information. Throughout the title, players will be able to change the difficulty level whenever they desire from within the settings menu. 

There are three known levels equating Easy, Normal, and Hard. It is worth wondering if a trophy/achievement will require one to beat the game on Hard mode and whether changing to or out of it mid-game will void you of that feat. Regardless, we’ll learn of this either closer to or during release.

This game developed by Omega Force will depict a Grail War held in the Keian Era, Edo Period Japan, where participants comprising seven pairs of Masters and summoned Servants of figures from historical and mythological importance. A “Waxing Moon Ritual” is also being held in the city’s underbelly. Protagonist Miyamoto Iori, residing in Asaka, fights in this Grail War with his Servant Saber to achieve the “Waxing Moon Vessel.”

Miyamoto utilizes the Niten Ichiryu style of swordsmanship. In battle, players can direct Servants to perform certain maneuvers or take control of them directly. Further, players can explore Edo, made up of row houses, samurai residences, and brothels where NPC and animal interaction are possible. Moreover, there are unspecified challenges players can anticipate.

The official tweet talking about freely changing the difficulty level in Fate /Samurai Remnant  is below:

Fate /Samurai Remnant will launch for PlayStation 4, PlayStation 5, Nintendo Switch, and PC via Steam on September 29, 2023.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual.